Sculpting With Cinema 4D

Sculpting was introduced with Cinema 4D R14 opening up new possibilities for modelling. Sculpting though is not only great for modelling but also in the conceptual phase. A great way to quickly test out different ideas and see what fits. This tutorial was introduced with R14 but all workflows and concepts are still valid even now. 00:05 Chapter 1: The Interface 34:32 Chapter 2: Shortcuts & Polygon Selections 37:34 Chapter 3: Sketching the Human Head 52:34 Chapter 4: Sculpting with masks
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