With this tutorial you’ll be learning on how to export from akeytsu to Unreal Engine 4. A few pointers are given to retarget humanoid characters through the UE4 humanoid rig. We also cover how to edit your animations effectively from akeytsu and reimport into UE4 by using a signle FBX file as a bridge.
00:00 Introduction
00:20 Exporting Options
03:20 Importing Options
08:13 Asset Review in UE4
10:45 Editing Animations
10:32 Adding a New Animation
16:28 Exporting from UE4
Created by and for animators, akey
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