Mine and craft in 6DoF, but it’s real work. A prototype for Jog-In-Place locomotion on Oculus Quest using the Godot game engine to explore an infinite procedurally generated voxel world.
You can get it on SideQuest #/app/431 or at
The video shows the features available in the release.
There is now a dedicated discord server for discussions. If you want you can join via
Credits
The prototype was
16 views
205
41
11 years ago 00:00:56 62
voxelizer
5 years ago 00:02:13 16
Voxel Works Quest - Feature Overview
11 years ago 00:08:25 21
Voxel Quest
9 years ago 00:17:20 1
3d Coat. Working with Symmetry (Voxel Room)
10 years ago 00:02:09 61
Greedy meshing for complex voxel data
10 years ago 00:10:19 19
TurbulenceFD for C4D Series - The Voxel
6 years ago 00:04:35 2
Voxel terrain engine - work in progress
13 years ago 00:04:06 25
Animated Sparse Voxel Octrees: In-depth pt 2/3
3 years ago 00:04:52 23
The most fun I’ve had working with voxels
5 years ago 00:10:01 3
Modern House - Voxel Art
10 years ago 00:00:51 65
NVIDIA Flame Works Demo - Awesome Volumetric Fire and Smoke
4 months ago 00:10:26 1
Voxel Play Yard - Voxel Art - Weezer’s Holiday - Magicavoxel Timelapse
5 years ago 00:00:52 30
Skeletal animation of voxel models - demo
5 years ago 00:05:09 13
Destructible Voxel Vehicles
3 years ago 00:01:55 4
Destroying some Voxel Pumpkins with my Pet Wolf
10 months ago 00:22:05 1
Voxel Art - Observatory - Magicavoxel Timelapse
7 months ago 00:01:49 1
I’m making a *tiny* voxel renderer
9 years ago 00:23:42 5
3d Coat. Voxel / Surface Mode Sculpting Pt.1
2 years ago 00:01:20 120
Blender Secrets - Voxel and Quad Remesh in Sculpt Mode
4 years ago 00:02:20 20
Houdini Boolean+Voxel Workflow || 2min Tutorial
6 years ago 00:04:06 218
Олень в Хайтейл | Hytale deer | Voxel art
2 years ago 00:11:48 9
Work samples
8 years ago 00:03:48 1
Out of Core Sparse Voxel Octree Raycasting in OpenCL, work in progress