I made some adjustments on the scene, and once again tested the effect of rain.
The model material comes from the Unreal Mall. Surface texture and leaves from the Megascans.
Some ground vegetation is provided by Nils Arenz. In this very grateful.
Currently I still use . When open official version, I will continue to study the UE4 ray tracing.
1 view
585
223
8 months ago 00:11:42 2
How To Make Rain | Niagara Rain Particle System - Unreal Engine Tutorial
9 months ago 00:01:20 2
Good Rain | Unreal engine 4 | UE4 | Marketplace | FX | #06