Blender Geometry Nodes 3.0 - Plant Growth with Fields
This tutorial uses Blender Beta from 2021-11-11
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00:00 Intro
00:35 Base Geo
03:15 Creating the Seeds
09:35 The Plant Growth Setup - Curves
11:58 Deformation with Noise
13:50 Bringing in the Growth Attribute
17:10 Capture Attribute
18:50 Stems
20:27 Flower Heads
23:55 Leaves
33:00 Animate the Effector
33:45 Apply Materials
36:00 Make it Move with Wind
Now that Blender 3.0 is in beta it is time for a little more advanced setup. In this tutorial Manuel will build a multi-layered growth effect. Fully procedural plants are scattered on a procedural terrain and controlled by an effector empty. They all grow individually and move with the wind. Learn how to stack geometry nodes setups on top of each other to increase complexity with these growing alien flowers.
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