How The Callisto Protocol’s Animations Came To Life With Motion Capture | Ars Technica

Ars Technica returns to the headquarters of Striking Distance Studios to join Dead Space creator Glen Schofield and his team on their state-of-the-art motion capture stage as they create the ferocious character animations found in their upcoming release ’The Callisto Protocol.’ Connect with Ars Technica: Visit : Follow Ars Technica on Facebook: Follow Ars Technica on Google : ArsTechnica/videos Follow Ars Technica on Twitter:
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