Maya 2016: Adaptive Foam in Bifrost

This short video gives you an overview of the new adaptive foam feature in Bifrost in Maya 2016. Artists can now add froth, foam, and bubbles to liquid simulations, creating even more realism and detail in scenes with oceans, beaches, lakes, and stormy seas. With camera adaptivity, artists can create high resolution simulations close to the camera where detail is essential, while lowering the computation of foam particles in other ares, resulting in shorter simulation times.
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