[This conversion done by me. It’s a fan made project]
After working in a long time period, best FPS ever made, Half-Life, is now powered by real time tracing technology. This video is more about how Half-Life could been with Ray tracing.
This is a quick footage and not an actual product. This video is not sponsored by NVIDIA.
Conversion done by me. I took assets from Half-Life and converted to Quake 2 format. This project took around 3-4 months since i don’t know much about Quake modding. Even though Q
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