The Ultimate Skinning Tool for Autodesk Maya - VN SKIN TOOLS
This Maya tool streamlines the process of creating and enhancing character skins by facilitating the easy conversion of diverse objects and deformers into a skin setup. It uniquely allows users to seamlessly integrate new deformations into existing skin configurations, providing a versatile solution for character rigging. Notably, it excels in converting rough or blocking skin into a refined and smoothly deformable structure, contributing to an efficient and user-friendly animation workflow.
Github-
Vishal Nagpal -
Siddarth Mehra-
#maya #autodesk #rigging #skinning #deformers #python
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