Unreal Engine 5.4 Motion Matching in 13 Minutes | 2024
Motion matching is a powerful tool that eliminates the need for handcrafted state machines. Instead, it dynamically selects the most fitting animation frame from a database, closely matching the character’s current pose, past movements, and future trajectory.
This comprehensive tutorial dives into three key features: Motion Matching for seamless animation blending, One-click Retargeting to effortlessly import Mixamo animations, and Animation Blueprints for creating dynamic character control.
= Timestamps =
00:00 - Intro
00:27 - Making a project
00:40 - Enabling Motion Trajectory Plugin
00:50 - Enabling Pose Search
00:55 - Mixamo
01:28 - Mixamo Converter
01:45 - Importing Animations
02:32 - Enabling Root Motion and Force Root Lock
02:54 - Character Blueprints
03:57 - Getting Character Blueprints to respond to Player Input
04:49 - Setting up Motion Matching
07:31 - Animation Blueprint
10:06 - Using Lyra
11:09 - One-Click Retargeting
11:52 - Adding Lyra Animation
12:34 - Disabling Orient Rotation to Movement
13:25 - Outro
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WHO ARE WE?
Reality Forge is an Epic Games Unreal Authorized Training Center providing Unreal Engine training to students and professionals. Through our videos here on this channel and our blog, we run courses and tutorials on Unreal Engine and other GCC tools.
This course was taught by:
Shaun Ansari, Unreal Authorized Instructor partner at Epic Games | Co-Founder & CEO of Reality Forge
#unrealengine #unrealengine5 #unrealengine5tutorial
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