3dsMax | Modeling_UnwrapUv and_Texturing Arcade Cabinet - Part 2

Download all the original scene files on my Patreon page: In this video I show you how to Uv Unwrap the lowpoly version of the arcade cabinet in Autodesk 3ds Max. Features Covered: - Adjust and optimize it to minimize seams and overlaps - Avoid distortion in terms of a UV map. Too much distortion will affect the way details are displayed on the final model. - Applying a basic chequered texture - Best places to “hide” seams and make them less noticeable. Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: Instagram: Thank you all for your support. If you have any questions please don’t hesitate to contact me: mmars19@ Music credits: Nomadic Sunset - (Royalty Free Celtic Music) Music provided by No Copyright Music
Back to Top