Turok 2 Remastered (PC) - Gore/ Death Compilation [1080p]

#turok2 #compilation #remastered Compare to the original version: Show full description for a list of differences compared to the original I’ve noticed. Apologies, there’s an annoying ambient sound in some Port of Adia scenes, forgot to turn it off. I’m glad I got this from Steam, the Remaster of Turok 2 Seed of Evil is closer to the N64 version. Differences I’ve seen vs original: - Visible Mission Objectives, even through walls. This is great! I was finally able to finish those annoyingly gigantic levels! - Big Cheat is like the N64 version, not PC version, new cheats. - Remade blood splatters, game is even bloodier now. - Second zombie-type from console was re-added to the game. (they were the reason I knew the PC version was different!) - Zombies can be shot in half. Nice! I remember that from N64. - Spiders, Mantids and Robots bleed green, like in N64. - Fire Entrail limbs can be shot off. - Small versions of some enemies were added. - A second Raptor type was added, looks like in Turok 1. - Dead enemies don’t bounce when hit (maybe censored in my ver.) - When enemies block a Cerebral Bore, it falls to the ground - Mother Boss got buffed, spawns new enemies and Mantid Mites - Arrows stuck in Mother Boss disappear during cutscenes. Aww. - Model viewer with unlockable character models. Negative things I’ve noticed: - Shotgun sounds different and kinda strange. - AI acts really stupid when enemies aggro each other - Raizor Wind gets stuck even harder, super annoying indoors - When you kill Primagen, his head wound is a flat texture instead. - I’m pretty sure burning enemies turn darker in the original. - Enemies slide around when nuked, looks really weird. - Armored Mantids can’t lose their head, not sure if that’s normal. - Map still sucks, doesn’t highlight anything (especially portals).
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