How to Rig a figure in DAZ3D

This video demonstrates the process of creating bones and weight maps in DAZ3D for your own 3D objects. This may require the appropriate plugin for bone editing. You will learn how to create bones and child bones and pick the proper rotation order. You will also learn how to use the node weight map tool to create the weight maps. This is a very basic introduction but should be enough to get a person started at rigging their own characters for animation.
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