Overview of Materials in V-Ray 2.0 for Rhino

This is the 3rd in our webinar series focusing on V-Ray for Rhino. In this webinar we look at: • Diffuse Colour • Reflectivity - Reflection and Highlight • The importance of the Fresnel filter • Transparency • Refraction • Using an image map (texture) in lieu of • a diffuse colour • Controlling texture mapping in Rhino • Bump • Displacement • Toon (cartoon) materials The series continues on October the 15th with the 4th webinar in the series which will focus on Architectural Exterior Renderings.
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