Painterly tool for turning Curves into Brush Strokes with Blender 4.1 “Spline Brush“
Available for download on patreon:
Spline Brush is a Geometry Nodes-powered tool that can convert curves to cards based on surface normals and splines on a mesh surface.
This tool allowing you to paint brush strokes or decals on a 3D model by simply drawing in curve edit mode. The tool contains modifiers and shaders with explanatory tooltips for each parameter.
The version supports:
-Drawing splines on surfaces with automatic alignment by surface normals.
-Editing curve radius, tilt globaly and per curve.
-Packing and storing of UV maps with support for custom UV layouts.
-Creating your own stroke\decal atlases or trim sheets.
-Baking generated UV maps and textures.
-Guided scattering that generates a lot of small cards based on density parameters.
-Curve extension, normal offset. Masking these parameters in the texture-painting mode
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