Painterly tool for turning Curves into Brush Strokes with Blender 4.1 “Spline Brush“

Available for download on patreon: Spline Brush is a Geometry Nodes-powered tool that can convert curves to cards based on surface normals and splines on a mesh surface. This tool allowing you to paint brush strokes or decals on a 3D model by simply drawing in curve edit mode. The tool contains modifiers and shaders with explanatory tooltips for each parameter. The version supports: -Drawing splines on surfaces with automatic alignment by surface normals. -Editing curve radius, tilt globaly and per curve. -Packing and storing of UV maps with support for custom UV layouts. -Creating your own stroke\decal atlases or trim sheets. -Baking generated UV maps and textures. -Guided scattering that generates a lot of small cards based on density parameters. -Curve extension, normal offset. Masking these parameters in the texture-painting mode
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