#####3dsMax CamLight for Maya#####
This little python script imitates the way 3dsmax Nitrous viewport handles screen space ambient occlusion, anti-aliasing and soft shadows inside of Maya’s Viewport2.0.
Most of my co-workers use 3dsmax, I noticed that the default viewport is now Nitrous while VP2.0 needs to be turned on manually in Maya. Also, you need to go to VP2.0 options to turn on SSAO, MSAA, create a light manually, turn on depth map shadows and display them in viewport. In 3dsmax the default li