Hello folks, we have some life in Bayview now :) In the following some update notes that i still remember I did over the past few months.
World
- traffic is now on the road.
- pathnodes are layed out in the city core
- GPS pathfinding to drive to your desired destination. the blue arrow is a direction aid and leads you to your target (At the moment to the center of the map). Fully async and A*.
Performance
- mandatory bug fixes in the load calculation and tire simulation. The car is very stable and drives very smooth now.
- the aerodynamics have been adjusted and the car now auto balances mid air. Also it stays more on the ground, similar to how we like it in NFS games.
- suspension shocks blow out, the car is stable when driving over curbs.
-clutch has been adjusted, you can now accelerate quickly from idle.
-your rear wheels gain some grip when using nitrous, now you can burst out of curves more easily.
-Usersettings for performance are now implemented
- The true