Creating the Ogre. Part 3: Chest modeling. Modeling in Blender
Creating the Ogre. Part 3: Chest modeling. Modeling in Blender
Model for “Legends of Signum“ project
The author of the concept art: Denis Pampukha
3D modeler, sculptor: Aleksey Kovalev
Modeling in Blender 2.7
My PATREON:
Model overview:
Part 1: creating a body and shoes:
Part 2: Rigging. Clothes modeling:
To be continued...
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