Sculpting a Stylized Villain in Zbrush - Part 1/3 - Xploding Cube

Let’s build a classic, old-timey, bad guy, using both sculpting and box modeling techniques in Zbrush. In this first part, we will be blocking out our character’s body, shaping some anatomy in there, and trying to nail cool looking proportions to fit our stylized villain character. follow @xplodingcube on instagram artstation
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