Create a Shield in Blender 2.8 and eevee ( timelapse ) - Game asset for Project DV
#Blender #B3D #Gamedev #Quixel #toolbag #indiedev
In this time-lapse I’m showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I’m using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow.
The asset is a shield for the Project DV. This is an new game project that I’m working on, satay tuned to know more about it.
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