Michelangelo 3d Maya scene

#Michelangelo Michelangelo di Lodovico Buonarroti Simoni based on the paintings and sculptures of daniella de volteraa #danielladevolteraa i was trying to create michael angelo portrait and still it needs tonessssss of tweaks and adding more detailes to the face and hair. still didnt do displacement map poress and tweaks yet and its zbrush maya mari and substance painter. hair xgen and renderd in arnold. skin is diszbrush dismap mixed with xyz map and albedo mixture of polypaint and texture. well, we all love Michelangelo .to be honest with you it was very hard portrait for albedo is mixture of ready texture and polypaint. backdrops and cloth materials done in are done in zb. (( david stute next to him is free 3dscan from internet )) i included al pacino work in progress as well (( i have to correct his face ))
Back to Top