Create a Looping Snowy Landscape in Unreal Engine (in 15 minutes)
Thanks to ASUS for sponsoring this video! Check out their ProArt Studiobook Pro 16 OLED (W7600) laptop for on-the-go creation:
In this video I’m gonna show you how I made a looping snowy landscape for free, using Unreal Engine 5, Quixel Megascans, and Davinci Resolve. I’ve been basing a lot of my renders on personal trips and adventures, so this one is inspired by a rare hike, when Mt. Baldy (in Southern California) actually got snow.
CHAPTERS:
00:00 Intro
00:46 Setup Lighting, Camera, Scene Scale
01:53 Building the Environment
02:27 Fixing Janky internet Assets
03:21 Loop your Renders
05:32 Cleaning the Seam (Blueprints)
06:29 ASUS ProArt Laptop
08:06 Adding Snow Advanced Fog
09:02 Create a Custom Photoscanned Character
09:46 Rig with Mixamo
10:08 Loop your Mocap Data
10:32 Connect your Character to your Mocap Data
11:15 Add Hiking Poles (IK Chain)
11:50 Simulate a Windy Poncho
12:44 Add you Animated
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