Environment Design as Visual Storytelling: Theory and Practice

In this 2021 GDC talk, Rockstar North’s Miriam Bellard discusses the effect of the 3D environment on the cinematic experience, including through movement, player attention, and spatial design—using examples from GTA V Online DLC (pre-production to final art). Head to GDC Vault () for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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