PART 02 - Materials + Masking -Clo3d to Substance Painter + Blender - Substance for Digital Fashion
Part 02 - Clo3d to Substance Blender Tutorial
Normal maps can be downloaded here for leather details and zipper details
Create detailed realism for garments made in clo3d using Substance Painter to create realistic textures and details. The workflow describes taking details from clo3d and how to set up the files ready for export to Substance Painter and Blender.
Part 02 will cover - Setting up base materials, different ways to mask geometry to add different materials. Working with ID maps created and exported from clo. The project will be set up with multiple material selections for each material used in the look - using a colour select from an ID mask.
Focuse towards using Subtance Painter for Fashion Design and creating fabric and garment details. All import and export settings are covered between each software for best results.
Final output is rendered in Blender 3.3 Cycles for photo real rende
35 views
10
0
4 weeks ago 00:41:50 32
Цифровой рубль введут в 2027 году? / В интернет – строго по биометрии! / Как «не слететь» с УСН
4 weeks ago 01:23:48 1
One. Last. Ride.
1 month ago 00:08:39 1
😱 NO PARTS For Wheelie?! 😱 (Wheelly Cool) - Hill Climb Racing 2
1 month ago 02:31:21 1
Vienna New Year Concert 2025 by Wiener Philharmonica
1 month ago 00:28:42 1
Turning a KIDS TOY into the worst computer monitor (1/10 FPS)
1 month ago 01:37:08 140
Michale Graves Performs Misfits Classics: Full Concert in Israel with Exclusive Interview 16/07/2024
1 month ago 01:44:19 1
ANJUNABEATS | THE YEAR MIX 2024 | PART 1 OF 2 (new progressive and vocal trance)
1 month ago 00:29:42 1
Les leçons de Gaza. Avec Rony Brauman | Entretiens géopo