Dynamic sculpting: SCULPTING a LICKER in ZBRUSH | Timelapse 3D Modelling

Created in Zbrush and Rendered in Maya/Keyshot. Here is the process to model a Licker from Resident Evil in Zbrush using only Zbrush for modelling and Maya/Keyshot for rendering. I hope you enjoyed the video :) Please LIKE and SUBSCRIBE for more content! SOCIALS Twitter - Instagram - Artstation - HASHCENTRAL #zbrush #Marmoset Toolbag #game development #digital sculpting #game industry careers #zbrush tutorial #character design #zbrush sculpting #zbrush characters #zbrush 2021 #texturing #marmoset #3d sculpting #character modelling
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