Edit, Save And Load Unity Tilemaps At Runtime!

In this tutorial I’m gonna show you how to create a level editor in Unity using it’s built-in tilemap system. This part will showcase how you can place and remove tiles with your mouse, and how you can save those tilemaps at runtime to a json file. Create rule tiles in seconds: You can download the project in this video from my github: If you are interested in my projects you can join my discord or follow me on twitter. If you have any suggestions or ideas feel free to comment, or write in my discord channel. Links: Discord: Twitter: Github: Itch: Google Play: Games Timestamps: 0:00 - Intro 0:22 - Preparing the project 0:43 - Actually doing some preparing 1:24 - Shameless self promo
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