UE4 Interior Lighting Series (Part 1)

In this 4 part series, we’ll cover how to light an ArchViz interior scene from start to finish. Through this series, you should gain a much deeper understanding of lighting and lighting principles when working in Unreal Engine 4. The principles taught in this series should apply to any lighting situation in UE4. In Part 1 we cover the basics of our scene setup; particularly what assets we need to build effective lighting. 0:01 - Preface/What this series entails 0:57 - Setup Suggestions? Have a suggestion
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