It’s finally here! Behold: Blood Extra Crispy 1.0 in a new coat of crimson!
Lay waste to the unholy servants of Tchernobog, but beware, for they are more resilient than ever before... Luckily, so are you!
► Experience it now:
* Full plain-text credits list for easy viewing or copying URLs *
-_-Listed assets with “commission“ label were models or assets specifically ordered by Ceekur to fulfill project-_-
Official BEC 1.0 release trailer video editing, gameplay footage capture, A/V post-processing by Ceekur
Blood Extra Crispy (BEC) mod created by Victorious Games
Blood Fresh Supply developed by Nightdive Studios
Original Blood release developed by Monolith Studios
Featuring full-length commissioned track “BLOOD: Extra Crispy Medley“
by John S. Weekley aka “Primeval“
Reason 10 [Digital Audio Workstation] by Reason Studios
| Plug-ins / VSTs |
-Shreddage 3 Hydra (Impact Soundworks)
-DjinnBass (SubMission Audio)
-EastWest Hollywood Orchestra
-Freyja Choir (Strezov Sampling)
-Humana (Soundiron)
-Voices of the Empire (EastWest)
-Diva (u-he)
-Shreddage Drums (Impact Soundworks)
-Sounds From Hell (Red Room Audio)
-Lakeside Pipe Organ (Soundiron)
-Symphobia 4: Pandora (ProjectSAM)
-Ozone 9 by iZotope, Inc.
-VidPlayVST
Video timeline editing & non-FMV render
- Magix Vegas 16 Platinum
Gameplay footage captured using
- Nvidia ShadowPlay
- OBS Studio
Additional Audio/Image editing
- Audacity
- GIMP
MagicaVoxel 8-bit Voxel Editor/Renderer
by ephtracy
FMV opening storyboarding, scene composition, and rendering by Ceekur
FMV scenes composed, rendered in Blender (Cycles)
Model motion capture & keyframing by Ceekur
Mo-cap VR software (formerly known as) “Luxor“ by Animation Prep Studio
Thanks to Grant for closed beta access
Now available for opt-in access on Steam as “Mocap Fusion [ VR ]“
Hardware used in mo-capped animation capture
Valve Index
FMV intro Forest Clearing commissioned scene incl. environmental assets, tree/rock particle system, raw .BLEND file provided by Apri “zutomayo“ (Fiverr)
Additional model animations from Adobe Mixamo
“walking“ “opening door“
Caleb FMV intro internal monologue by Tekedon
Original game Caleb VO by Stephan Weyte
Caleb rigged commissioned model, Gargoyle head and texturing commissioned model
by Mark McGill-Smith aka “TheMisterCat“
Model creation, sculpting, manipulation done in Blender
Additional model work done in Sculptris
“The Chosen“ human models and Mrs. Price’s wardrobe
(Ophelia modified clothing)
Exported from Makehuman
Skin texture #02 applied onto Caleb commissioned model and The Chosen MakeHuman models
The Chosen panning scene composed using:
Additional Chosen clothing:
/monks-red-coat-28a4678567c84fbca9fc178583610ebb
/superhero-cape-low-poly-base-mesh-leather-textur-463db5e1336945a6b64f0eb6bfe3f52d
/shoes-67640862c6694852be3134d9d2a8c73e
/45-bullet-58a826cb26494765abec629e8a16ca12
’Loop 360 - Castle Wall’ from Movietools:
’Hellfire’ Necromancer fire from BestGreenScreen:
Blood Cell animation:
FMV skybox / Blender world texture:
FMV sounds:
/14GPanskaHonc_Petr/sounds/419166/
/taure/sounds/362777/
/csaszi/sounds/350277/
/
/LampEight/sounds/277166/
/danhelbling/sounds/272394/
/Sheyvan/sounds/475275/
Additional FMV assets:
/colt-1851-navy-free-model-dc9383e46c534791b401e6e325fe3c0a
/wheel-grinder-8cb5407a5f1a497f9bf2aa68a1ec4aac
/fantasy-chest-002-4772f7b7be7143209a20aa4142d83048
/pitchfork-old-3d-scan-f38ea78bd7f44a01be94ba21edeb92e8
/pile-of-hay-or-straw-93eb7ffe871e460fb108493750bc83d8
/doctors-bag-9cb08f68851e4edb9d0e0c5604f0eba6
/metal-hanging-lantern-1bdbe7ea2e5242948f6cd7cccfd7206e
/simple-stool-2bae1831fdeb4078add64da2767ab0aa
Images as Planes | Blender plug-in
Motion Capture - Enhanced BVH Import | Blender plug-in