Walkthrough of Avalon Map (Overwatch Inspired) - Unreal Engine
The map is exclusively for environment/prop art showcase only, no gameplay elements involved in the map production. Based on Santa Catalina Island in Avalon, California. I wanted to do something to build on my production workflow so I chose a unique setting, one close to home in Southern California. All assets and materials are done by me.
Tools: Autodesk Maya, 3D Studio Max, Zbrush, Substance Painter, Substance Designer, Procreate, Photoshop and Unreal Engine.
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