The Swords of Ditto - Development Diary - April 2016
Here’s another of the videos we sent to Devolver while developing the game.
In this video you can see:
* The work on the eventually defunct Pizza Restaurant dungeon. The work from this became the frisbee-based Trial Dungeons in the final game, albeit with a very different aesthetic.
* The early version of our map editor, which we use to create our dungeon and overworld layouts.
* The first set of enemy animations we put in (the zombie)
* Our colour swap shader editor
* Some concept work for a snow area which we had to cut
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