The Swords of Ditto - Development Diary - April 2016

Here’s another of the videos we sent to Devolver while developing the game. In this video you can see: * The work on the eventually defunct Pizza Restaurant dungeon. The work from this became the frisbee-based Trial Dungeons in the final game, albeit with a very different aesthetic. * The early version of our map editor, which we use to create our dungeon and overworld layouts. * The first set of enemy animations we put in (the zombie) * Our colour swap shader editor * Some concept work for a snow area which we had to cut
Back to Top