A full no commentary playthrough of The Messenger
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00:00:00 Ninja Village
00:06:19 Autumn Hills
00:23:52 Forlorn Temple
00:27:41 Catacombs
00:48:51 Bamboo Creek
01:00:49 Howling Grotto
01:22:27 Quillshroom Marsh
01:39:50 Searing Crag
02:02:08 Glacial Peak
02:24:22 Tower of Time
02:52:40 Cloud Ruins
03:37:07 Underworld
04:01:19 Tower of Time HQ
04:08:25 Key of Hope
04:20:52 Key of Strength
04:55:02 Power of True Sight
05:08:44 Dark Cave
05:10:34 Riviere Turquoise
05:43:39 Ruxxtin’s Amulet
05:56:46 Finding Acro
06:16:27 Finding Claustro
06:26:53 The Fallen Monk
06:38:31 The Magic Seashell
06:58:20 Sunken Shrine
07:20:11 Finding Pyro
07:21:17 Key of Chaos
07:27:52 Freeing Manfred
07:37:35 Elemental Skylands
08:00:08 Forlorn Temple (Again)
08:31:06 Corrupted Future
08:46:37 The Music Box
09:34:24 Credits
Game: The Messenger
Release Date: August 30, 2018
Developer: Sabotage Studio
The Messenger is an action-platform video game developed by Sabotage Studio and published by Devolver Digital for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One.
The Messenger is a side-scrolling action-platformer, inspired by the classic Ninja Gaiden series. Players control a ninja known as “The Messenger“ as he goes on a quest to deliver a scroll. The Messenger initially possesses a technique called “Cloudstepping“, which allows him to perform an extra jump in mid-air after attacking an enemy, object, or projectile. As the game progresses, the Messenger gains new abilities such as climbing walls, gliding in the air, long-range shuriken attacks, and using a grappling hook to propel himself through obstacles and enemies. By collecting Time Shards earned by defeating enemies or hitting lamps, the player can purchase additional upgrades such as health bonuses or extra attack moves. If the player dies, however, a demon named Quarble will appear and automatically claim any Time Shards the player collects as payment for a short amount of time.
The game initially presents itself as a linear level-based adventure split across two eras; the past, which is presented with 8-bit graphics and audio, and the future, which uses 16-bit presentation. Later on, however, the game becomes a Metroidvania-style game, in which the player revisits past eras in any order and direction in order to find key items. In this section of the game, the player can use special warps to instantly move between the past and present, instantly changing the layout of each level and allowing them to access new areas. Hidden in some areas are green medallions, earned by completing a challenging platforming section, with a bonus unlocked for collecting all 45.
The game won several awards before its release. It won the Start-Up Numix in 2016. It also won Best Music and Best Gameplay during the Montreal Indie Game Festival of 2017. Jeremy Parish (Polygon) wrote a feature article on the website saying: “The Messenger stands apart from decades of Ninja Gaiden wannabes by presenting players with the tightest controls I’ve ever encountered in a game of this style“. The game was presented to PAX South 2018 where several outlets praised the game as their best of show[citation needed].
At The Game Awards 2018, it was nominated for “Best Independent Game“ and “Best Debut Indie Game“, winning the latter. It was also nominated for “Best Debut“ with Sabotage at the Game Developers Choice Awards, and for the . / MAGFEST People’s Choice Award at the 2019 . Awards. The PlayStation 4 version won the award for “Control Design, 2D or Limited 3D“ at the 2020 NAVGTR Awards, whereas its other nominations were for “Control Precision“ and “Original Light Mix Score, New IP“.
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