1 Year of Learning Game Development in Unity | Dev Progress #2

Here is the progress of 1 year of learning game development with Unity from R&D to production-ready, including everything from Realtime Softbody Vehicles to Volumetric Custom Wheel Colliders. More to come. I’m only getting started. NOTE: This is NOT a Game or Demo. This video only showcases the development of tools and tech for my upcoming games. I have not publicly shown any of our games yet. The visuals do not represent any of our final games. The Tools are for Internal use only - currently not for sale or licensing. ········································­­·······································­·­···· ■ CHAPTERS 0:00 Intro 0:21 Research and Development 1:42 Realtime Softbody Vehicle Damage R&D and Experiments 2:35 Alpha Development - Vehicle System v1, Wheel Collider v1 3:14 Vehicle System v1.5 5:21 Deformation Stress Tests, New Deform System v1 6:57 Custom Wheel Collider v2, Vehicle Physics System v2 8:32 New Deform System Upgraded to Soft-Mesh 9:34 Vehicle Physics System v3 Soft Mesh v1.5 10:14
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