Unity Render Textures & Tessellation Shader - GameDev with Imphenzia

This is a LIVE STREAM with Unity Game Development. We’re using render texture, particle systems, and tessellation shader to realtime deform geometry. VERY useful for effects like snow imprints, water rippling effects, crater impacts, footprints in sand, lava flow, etc. Welcome! Support me on Patreon where you can download this very blend file as a tutorial tier patreon: My Instagram: Line War -- Wishlist now :) My web site: Twitter: My page with all my Ludum Dare games: Imphenzia Discord server invite: Imphenzia Merch: My Twitch Channel: Download the palette textures used in this video: https://www.
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