Real-Time Live! celebrates the top original, jury-reviewed interactive projects of the year. Enjoy the excitement of a live event where you’ll get an electrifying sample of what’s new in real-time. Real-Time Live! is open to all types of technology demos, as long as they are real-time, exciting, and most of all, live!
Projects included in the #SIGGRAPH2020 Real-Time Live! presentation:
AI-SYNTHESIZED AVATARS: FROM REAL-TIME DEEPFAKES TO PHOTOREAL AI VIRTUAL ASSISTANT
CHROMA TOOLS: AI-ENHANCED STORYTELLIN
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7 months ago 00:34:48 1
Advances in Real-time Cinematics by Mari Wang & Abhishek Arora || SIGGRAPH Asia 2020
10 months ago 00:02:06 8
**Award Winning** CGI Animated Short Film: “Like and Follow“ by Brent & Tobias | CGMeetup
10 months ago 00:05:29 1
Monster Mash (main video)
1 year ago 00:43:16 1
How Tesla will train Optimus for Factory work & will Lack of Training Data DELAY OPTIMUS PRODUCTION?
1 year ago 00:03:01 1
[SIGGRAPH 2020] Sebastian Starke - Thesis Fast Forward
1 year ago 00:19:08 2
JALI Driven Expressive Facial Animation & Multilingual Speech in CYBERPUNK 2077 with CDPR
2 years ago 00:02:39 19
SlideFusion: Surrogacy Wheelchair With Implicit Eyegaze Modality Sharing
2 years ago 00:03:52 1
SPH Snow - ACM SIGGRAPH 2020
2 years ago 00:04:15 1
SIGGRAPH 2020 | Learned Motion Matching
2 years ago 00:01:59 22
Wave Curves: Simulating Langranigan water waves on dynamically deforming surfaces
2 years ago 00:50:50 1
ThinVR: A VR display approach providing wide FOV in a compact form factor, Intel Labs
3 years ago 00:05:08 1
Reinforced FDM by Multi-Axis 3D Printing (SIGGRAPH Asia 2020)
3 years ago 00:09:42 9
Fast Eulerian Fluid Simulation In Games Using Poisson Filters (SCA 2020 Showcase)
3 years ago 00:06:09 7
An Adaptive Staggered-Tilted Grid for Incompressible Flow Simulation
4 years ago 00:07:34 14
[SIGGRAPH 2020] Local Motion Phases for Learning Multi-Contact Character Movements
4 years ago 00:01:56 12
SIGGRAPH 2020 | Fast Forward | Learned Motion Matching Styles
4 years ago 00:07:52 1
How I animated my dancing flamingos in Cinema4D - Maxon 3D Motion Show, Siggraph 2020
4 years ago 00:58:11 1
The Technical Art of The Last of Us Part II by Waylon Brinck and Steven Tang || SIGGRAPH 2020
4 years ago 00:48:13 5
Volumetric Fog of The Last of Us Part II by Artem Kovalovs || SIGGRAPH 2020
4 years ago 00:20:55 3
Low-Level Optimizations in The Last of Us Part II by Parikshit Saraswat || SIGGRAPH 2020
4 years ago 00:25:54 19
GPU Driven Effects of The Last of Us Part II by Artem Kovalovs || SIGGRAPH 2020
4 years ago 01:00:11 1
How to control animated characters with MoGraph
4 years ago 00:03:12 1
RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design
4 years ago 00:37:23 1
SIGGRAPH 2020 — High Quality, High Performance Rendering in Filament