Assembling a Village Scene in UnigineEditor, Level Design How-To (UNIGINE Livestream with an Expert)

Getting started with UNIGINE? Let’s assemble a sample village by a lake scene using UnigineEditor (terrain, a small lake, grass, houses, fences, a burning fire, lighting). Get UNIGINE 2 SDK: In this livestream you will see how to: - use object placement tools - work with materials - use built-in objects (terrain, water, particle systems) - work with lighting - optimize performance
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