Assembling a Village Scene in UnigineEditor, Level Design How-To (UNIGINE Livestream with an Expert)
Getting started with UNIGINE? Let’s assemble a sample village by a lake scene using UnigineEditor (terrain, a small lake, grass, houses, fences, a burning fire, lighting). Get UNIGINE 2 SDK:
In this livestream you will see how to:
- use object placement tools
- work with materials
- use built-in objects (terrain, water, particle systems)
- work with lighting
- optimize performance