A lot of challenges come up when you combine RTS & FPS. We’re bringing you an interview with the creator of Silica, Martin “Dram“ Melichárek who shares knowledge on how to combine RTS & FPS, specifically in Silica.
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Immerse yourself in the scorching deserts of Baltarus, where RTS seamlessly blends with FPS.
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Silica is a crossover of FPS and RTS where up to 3 factions battle for control over the planet of Baltarus. Lead from above as commander, or experience the action first-hand, either alone, or with friends. Join one of two human armies, or hunt them down as the territorial aliens.
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Music by Scott Buckley – , Shortened. This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA
00:00 Intro
00:11 Authentic Scale
00:42 Large Buildings Challenges
01:54 Construction System
02:56 Physics-Driven World
05:10 Colliders
06:27 Collider Challenges
07:23 Realistic Ballistics
08:54 Bullet Ricochet
09:56 Alien Swarms
12:18 Swarms vs. Air Units
13:56 Multiplayer Synchronization
18:06 Fog of War
21:43 Gameplay Challenges
24:30 Day & Night Cycle
27:02 Disadvantages of Day & Night
29:02 Ammunition Challenges
33:21 Commander vs. Infantry
34:50 AI Commander
37:15 Outro
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2 months ago 00:22:05 1
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