Made Using C4D
Octane R2
So I followed the ongoing shading series and made a Car-Paint Tutorial following some requests of the community.
I hope I lived up to the expectations and even if you have made a lot of car paint shaders already, learn something new.
As Octane is very versatile I am trying to show something new each time. So this time we dive in to the Layered Material to create our car paint layers.
You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
Thank you so much for all my existing PATREONs for your generosity!
As of a request I share my cutting matte illustrator and tiff texture file here:
Chapters:
00:00 Intro
00:24 3D: Preview
01:15 3D: Shading Prep
01:35 Shading: Layered Material
02:49 Shading: Base layer
04:12 Shading: Coating Layer
05:53 Shading: Flakes Layer Basics
07:57 Shading: Flakes Triplanar
09:51 Shading: Flakes Material
11:25 Shading: Separate Flakes layer
12:22 Shading: Color Key Node
13:48 Shading: Bonus Detail in the Clearcoat
17:27 Patreon Shoutout
18:45 Outro
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