How to render road markings in 3ds Max - Getting started with RailClone Part 10
In this tutorial, we’re going to use RailClone in conjunction with V-Ray distance texture to create several different types of road markings. Including a solid single line, a dashed single line, a double solid line, a double dashed line, a dashed and solid line, and its opposite, a solid and dashed line. We’ll also create a style that can fill areas with a lined outline.
It goes without saying that this style is fully parametric, and once created it can be used again and again. Unlike decals, it can also efficiently create markings of any shape
00:00 Introduction
00:40 Creating a single road line
02:51 Creating the material
06:56 Adding additional colours
08:06 Creating a dashed road line
09:35 Creating a double road line
11:45 Creating a double dashed road line
12:05 Creating a dashed and solid road line
13:19 Select from the styles using a Selector operator
14:00 Creating drop-down lists
15:15 Creating a hatched fill road marking style
18:48 Conclusion
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