Quite an advanced workflow with a few different possibilities in use depending on the image being generated. I assume a working knowledge of both ComfyUI and Photoshop. I’m putting one example texture below but you can experiment with making you own.
Workflow is here:
Brushmark texture is here:
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7 years ago 00:03:24 16.9K
Hadouken! - .
5 years ago 00:02:17 262.1K
s a d
4 weeks ago 00:08:20 1
30 -Adding a Doorway
4 weeks ago 00:03:45 3
76 -Adding a Sky
4 weeks ago 00:03:21 1
4 -Adding a Floor
14 years ago 00:03:24 68
Hadouken
1 year ago 00:11:13 4
77 - Adding A Level Timer
6 months ago 00:27:05 3
19. Adding A Pause Menu
4 months ago 00:12:30 4
01. Adding A Turret
4 months ago 00:10:06 3
02. Adding A Bounce Pad
9 months ago 00:00:57 5.7K
ow let’s take it a step further by adding a…
4 months ago 00:23:15 1
#29 Adding a Game Viewport
4 months ago 00:09:44 1
3. Adding a Skeleton
4 years ago 00:03:17 2.8K
[AMV] A.D. Police (Carpenter Brut - Invasion A.D.)
1 year ago 00:25:14 1
004 Adding a car
10 months ago 00:10:05 1
2. Adding A Respawn Delay
4 months ago 00:04:52 1
15. Adding a link
2 years ago 00:06:47 2
176 Adding a Button
10 months ago 00:09:21 1
4. Adding A Background
10 months ago 00:25:52 1
10. Adding a Wizard Enemy
1 year ago 00:05:15 1
91 - Adding A Data Class
2 months ago 00:04:52 1
. Adding a dependency
1 year ago 00:07:08 1
5. Adding a Method
1 year ago 00:00:59 45.3K
Here’s a trick for adding a bunch of cables at once