The Future of Hair Grooming in Blender

Andy Goralczyk from Blender Studio presents a new hair system for the upcoming Blender 3.3. The new hair system uses new high performance curves objects and combine the flexibility of Geometry Nodes with powerful destructive tools for hair grooming. * Learn more about the system: * Download Einar’s demo file: -- Support Blender development: Support the creation and sharing of Blender production knowledge at Download Blender Experimental builds: -- Follow Blender: * Twitter: * Instagram: * YouTube: * Facebook: -- Follow Blender Development: * Blog: * Twitter:
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