Houdini 12.1 Tutorial Procedural Smoke Trail

Houdini 12.1 Procedural Smoke Trail tutorial It is basically a tutorial on how to create a smoke trail without using Pyro FX! Sorry if I’m going too fast at some points; but I figured some of you guys allready have a fair amount of experience in Houdini, and you can always rewind.. :) I’ll be happy to awnser any questions in the comment section and/or PM! Specs: Intel Core i7 2600k nvidia GTX 560Ti 16GB DDR3 1333mhz
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