Blueprints vs. C++: How They Fit Together and Why You Should Use Both
It’s not an either/or decision. Learn what makes C and Blueprints different, what they have in common, and how to use them together effectively. We’ll also learn a thing or two about performance optimization and some basic software design concepts.
00:00 - Introduction
01:29 - Common Ground
02:18 - Design Concepts: High-Level vs. Low-Level
03:10 - Design Example: Weapon System
04:44 - Design Concepts: Scripting vs. Programming
06:44 - C and BP as Programming and Scripting Languages
08:54 - Video Scope: Where C and BP Overlap
09:52 - Performance: How C and BP Are Compiled
10:48 - Performance: Comparing Compiled C and BP
15:23 - Performance: Conclusions and Profiling
17:35 - Project Organization: Class Design
18:54 - Design Concepts: Types and Dependencies
20:33 - Project Organization: C Modules
23:05 - Project Organization: BP-to-C Dependencies
24:36 - Design Example: Refactoring from BP to C
28:31 - Design Example: Doing Everything in C
31:03 - Design Example: Basic C / BP Interop
33:11 -
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