Why the doors in games are huge

We will find out why the doors in games are huge. You might not have noticed, but in most games the doors are much larger than in real life. It is quite interesting game detail. We will take a look at the differences between game cameras and human eyes. We will also test door sizes inside Unreal Engine 4 to understand why real dimensions do not always work in games. You will learn what door sizes work best for game environment. 0:00 Introduction 0:24 Real door sizes 0:42 Game examples 1:00 Testing door sizes 1:44 Human eyes and camera 2:39 Developers’ goal 3:04 3rd person games 3:20 Conclusion Comment this video if you would like to see more content about game development tips and tricks later on this channel. Watch my previous video on how you can manually control texel density right inside Blender 2.8 without plugins (You can apply this method to any 3D application): I also do 3D-modelling. You can watch this Smart Speaker 3D animation as well:
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