Interactive Wind Shader for your Foliage (Unity Tutorial)
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In this Unity tutorial, We’ll make a wind shader for all your foliage from scratch using Shadergraph, and by the end you’ll have lots of tweakable options so you can get it to look just right.
Then we’ll take it a step further by making the foliage interact with our player when he walks past it, taking the player’s velocity into account!
Link to Download our 2D Asset Pack:
The Free 2D art pack used in this video:
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