Stash Magazine JE M’APPELLE NATHAN

🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «Stash Magazine» (@StashMagazine). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: The original films, music videos and motion design you see on STASH, took a long time to produce by some of the world’s most creative minds. Show your appreciation to them, by “liking“ it and sharing it on your social networks. Thanks! SUBSCRIBE for frequent updates: FOLLOW: us on Google : StashCreativePage Short film Director: BENOIT BERTHE School: SUPINFOCOM Animation: SIWARD Director Benoit Berthe in Valenciennes, France: “The assignment was imagine and direct a one-minute CGI short film inspired by lyrics from a French song of your choosing. This film is part of a set of 50 one-minute short films produced by the second year class at Supinfocom. The creative challenges were directly linked by the main technical challenges of the project. I can describe these challenges in three points: 1. The child: Give he some realism, give credibility and life in the eyes. Try to inspire empathy and curiosity in the the character. This is the main topic as the short is very focused on the head and the character. 2. The ambience (light and sound): Because of the sparsity of props and single location, it was important for me to give maximum attention to these details. 3. The animation: Because the child had to be credible, but he also had to seem autistic and the animation is the only way I had to explain that idea -- particularily capturing Nathan’s vacant look. “The majority of work taking place in 3D Studio Max with the mental ray rendering engine optimized for film, dipping into Photoshop for textures, Nuke for compositing, Avid for the edit, and Reaper for sound. “Many people who watched this short film asked if I had any relative or acquaintance affected by autism, but it’s not the case, so I wouldn’t choose to treat this subject on a scientific/medical point of view, nor in a witness/testimonial way but rather with a metaphorical approach. “But I didn’t start this school project with that particular theme in mind. I was merely developing a graphic and narrative universe (a boy with a cage inside his head) that would speak about loneliness or difference. Later, as my work had led me onto a psychological level, a teacher dropped the word ’autism’ and -- of course! -- it was exactly the meaning around which I was groping without seeing it. I jumped on the idea and did a lot of research. “I discovered 2012 had been named the Year of Autism in France which was even more confirmation for me that I was on the right direction. The cause had highlighted many national debates, especially about the validity and efficacy of the psychoanalytic approach. As it was impossible for me to contribute on such a scientific level, I was happy to explore the subject from an artistic point of view.“ Schedule: 10 months. For Siward Director/animator: Benoit Berthe Toolkit 3ds Max (mental ray rendering engine optimized for film), Photoshop, Nuke, Avid, Reaper
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