Exclusive content on my patreon:
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An overview of the tools used to create the new GTA 6 video game. Rockstar games used 3ds Max in the creation of all his games, and GTA 6 is not an exception here.
We will see what different tools are using in different departments, to see 3ds Max used in most of them.
I will give my opinion for the new Grand Theft Auto trailer as a big fan, let me know in the comments if you are waiting for this game too!
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Assets
4D People:
Tyflow tools(AL):
WParallax (AL):
Geometryy (Use coupon: “eloi50“ for 10$ off)
benches/bycilcles stands/planters /windows:
Figment Caustics (AL):
Tools
FormCutter 2.5 (AL):
Layama 1.5 (AL):
Archviztools Roads (AL):
Archviztools Ocean waves (AL):
Archviztools Layer Manager (AL):
windows (AL):
sliding doors (AL):
CablePlacer (AL):
FormCutter (AL):
Storm-FX / Sand and liquid simulator (AL)
3d Courses:
Redshift course (AL):
Vray 5 course (AL):
Flipped normals (AL):
Architectural visualization (AL): “ANDVFX-10“ for 10% discount
Asset creation 3dsmax (AL):
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Track: Bliss Of Heaven — SOMM [Audio Library Release]
Music provided by Audio Library Plus
Watch:
Free Download / Stream:
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