How to Create Believable Character Animation in Maya

Go behind the scenes with the animation and VFX studio, Framestore, as they give an exclusive look into the development of visually stunning creature and character animations for “Guardians of the Galaxy Vol. 3” with Autodesk Maya. Framestore Animation Supervisor Nathan McConnel, showcases how Maya’s powerful animation capabilities enable the Bafta and Oscar award-winning studio to push the creative boundaries and blend reality with CG elements to bring iconic character heroes like Rocket and Groot to life. In this session, learn how to: • Create workflows fit for your unique character animation needs. • Build character performances through the various stages of production. • Develop character concepts into functional designs. • Optimize how and when you use references. 📍 Learn more about Maya:
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