TIPS: How to change Normal Direction with a reference geometry (using VEX)

This tutorial is one of a lot you can find in my workshop and/or course on Houdini. More information about the workshop here - Essentially you can create 2 vector and then you can subtract or plus it for have a different vector, in this case our vector is a Normal (@N) but you can use the same techniques also for another kind of vector like the Velocity (@V). I recommended tool VEX Editor some my tools I used for this tutorial XP-Pen Deco 3 - Samson Meteor microfono - filtro anti pop - ASUS ROG Strix SCAR GL704GW-EV003T -
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