🎙️Talk: Designing for edge-cases in Baldur’s Gate 3
🗣️ Speaker: Mihail Kostov
💡About the speaker: Mihail is currently working as a Gameplay Scripter at Larian Studios where he helped make Baldur’s Gate 3. He explored various other roles, including working as a Quest Designer on Assassin’s Creed Valhalla, getting a Master’s Degree in Architecture, self-teaching himself C#, 3d modeling, sculpting, texturing, and more.
He loves coming up with game concepts and mechanics and playing around in Unity as part of game jams, passion projects, or just on a whim and he’s always happy to chat about games and game development so stop and say hi! (He just finished Outer Wilds and just can’t stop gushing about how incredible this game is!)
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