Tekken 7 - Pokes, Frames & Sidesteps

This tutorial aims to demystify Poking, Sidestepping and Frame Data, while also covering fundamentals such as counter hit baiting, hit confirming, putting moves in sequences, and why Tekken is not played in “turns“. Which direction to sidestep: Tekken 7 Frame Data: Glossary of Terms: To see Tekken Tutorials before they’re published, or contribute, check out the project over at Tekken Zaibatsu: Join the conversation over on Facebook: Oh and why not follow me on Twitter: aaand our soon to be active Livestream: Many thanks to these excellent channels for the clips: NovrilTataki: desk: Core
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